Castlevania: Belmont's Curse
Paris 1499 Map — Castlevania: Belmont's Curse
Last updated: August 2026
1499 Paris is the shock of this sequel. Castlevania usually means Wallachia. Belmont's Curse puts the castle in the French capital after a bishop writes to Trevor. The Seine is the arrival corridor. Notre Dame is a climb. The streets are a hub you will rewalk with new Arcana. Pair this page with the streets walkthrough and the rooftops chapter.

Landmarks the trailers actually show
Burning avenues, a blood moon, Notre Dame's silhouette, and a castle that should not be there. Palette shifts are aggressive: wine reds, then greens and water caustics. If a courtyard looks like a different game, you are still in Paris. Search vertically. Whip rings on cathedrals are later keys. Ghost NPCs drop boss riddles into the menu instead of painting a huge arrow on the cobbles.
The city is also a tutorial for systems. Chests hide relics such as Crypt Key. Side chapels hide weapon categories. Street packs hide XP that raises attack and defense. Clearing Paris is how you make The Fallen honest. Ignoring Paris is how you donate attempts to him.
Gates into other biomes
- Sewer mouths into the catacombs
- Tower mechanisms into Joan's roof
- Skyline approaches into Dracula's Castle
- Save chapels that double as fast travel later
Because the atlas is unified, a castle ability will reopen a Paris attic you already walked past. Leave markers in your head. This wiki cannot legally reprint an official map pack that does not exist yet, but the rule is enough: Paris is never "done." After every boss, walk the roofs again.
Frequently Asked Questions
Is Notre Dame a full dungeon?
It is a landmark used for vertical traversal and the Joan of Arc approach, not a separate game mode.
Do I leave Paris permanently once the castle opens?
No. City and castle share one non-linear map.